You are a man alone in a fitsness studio shower. Two guys walk in, talking, ignoring you. You just stand under the spray wondering what the hell it is this game is all about. Then with a great flourish enters this naked dude with sunglasses, walking up to you, asking you to give him a hand… washing his back. By this time, I have giggled and flushed a bit. Is this some kind of sex sim? You do as well as you can, and then he’s just like “Well, ‘ta for that, see you next time.” The game tells you that you have to wait for a few hours until you can have a go at it again… What the hell just happened?
You just had a game experience created by Robert Yang. It’s called Rinse and repeat. He has made all these other short weird indie games that make profound statements about sex, BDSM and denial like Cobra Club, Hurt me plenty and Stick Shift.
Each is an intricately crafted work full of deliberate detail. Each has a meaning deeper (yet entirely dependent on) its surface, in-your-face interactions. Each packs more significance into its five or so minutes of playing than you will find spread across many an eighty-hour blockbuster game and, taken together, the games present a fascinating oeuvre (a word video game critics rarely have an opportunity to use).
(Brenden Keogh from reverseshot.org)
It questions your expectations as a gamer, influenced by instant gratification the internet has to offer, and you end up weirded out by yourself more than by the actual game. I haven’t looked at all the other games yet (though they sound pretty great:Intimate, Infinite: literary murder / chess / garden simulator!) but if I find myself with five minutes downtime before the Fallout 4 frenzy starts, I’ll definitely check them out.